ベータこのプラットフォームは活発に開発中です。バグ、未実装の機能、データ消失のリスクがあります。応援ありがとうございます!

Motion

遊んで学ぼう

問題に答えてエネルギーを集めたら、釣りや探検を楽しもう。アカウント不要。

先生の方へ: Motion(Co-ordinated Sciences (Double Award) [CIE]、Physics)向けのすぐ使えるレッスンスライド, 復習ノート, 図解 — レッスンで使うか、生徒がライブゲームとして遊ぶインタラクティブなクラス活動としてトピックを実施できます。

レッスンノート

Speed & Velocity

  • Speed = distance travelled per unit time; a scalar quantity (magnitude only).
  • Equation: v = \frac{s}{t} where v in m/s, s in m, t in s.
  • Average speed = total distance / total time; used when speed varies.
  • Velocity = speed in a given direction; a vector quantity.
  • Velocity uses displacement (vector) instead of distance.
  • Positive/negative signs indicate direction (e.g., +20 m/s east, −20 m/s west).

A hiker and a bee

A hiker and a bee

Acceleration

  • Acceleration = rate of change of velocity; unit m/s².
  • Equation: a = \frac{\Delta v}{\Delta t} where \Delta v = v - u.
  • Positive acceleration = speeding up; negative acceleration = deceleration (slowing down).
  • Average acceleration useful when acceleration changes.

Positive and negative acceleration

Positive and negative acceleration

Distance-Time Graphs

  • Gradient of a distance–time graph = speed.
  • Straight line = constant speed; horizontal line = stationary.
  • Steeper gradient = faster speed; curved line = changing speed (acceleration/deceleration).
  • To calculate speed: draw a large gradient triangle, find \frac{\Delta y}{\Delta x}.

Gradient of a distance-time graph

Gradient of a distance-time graph

Speed-Time Graphs

  • Gradient of a speed–time graph = acceleration.
  • Straight line = constant acceleration; horizontal line = constant speed (zero acceleration).
  • Positive gradient = acceleration; negative gradient = deceleration.
  • Area under a speed–time graph = distance travelled.
  • Calculate area by splitting into triangles and rectangles: A = \frac{1}{2}bh (triangle) or A = bh (rectangle).

Area under a speed-time graph

Area under a speed-time graph

Calculating Acceleration from Speed-Time Graphs

  • For constant acceleration: gradient = \frac{\Delta v}{\Delta t}.
  • For changing acceleration: draw a tangent at the point; gradient of tangent = instantaneous acceleration.
  • Use a large gradient triangle for accuracy.

Tangent to a speed-time graph curve

Tangent to a speed-time graph curve

Freefall

  • In absence of air resistance, all objects fall with same acceleration of freefall g = 9.8\,\text{m/s}2.
  • Velocity increases by 9.8 m/s each second.
  • Weight W = mg where g is also gravitational field strength (N/kg).

Freefall demonstration

Freefall demonstration

スライド

Sign up free to view the lesson slides

Step through every slide for this topic — plus flashcards and revision notes — with a free account.

練習問題

無料プレビュー — 55問中8問。すべて見るには登録を。
  1. 1.Which of the following is a scalar quantity?

    Easy
    • Avelocity
    • Bdisplacement
    • Cspeed
    • Dacceleration
  2. 2.Define speed.

    Easy
  3. 3.A car travels 150 m in 10 s at constant speed. Calculate the speed.

    Easy
    • A17
    • B15
    • C16
    • D14
  4. 4.Velocity is a vector quantity.

    Easy

    True or false?

  5. 5.Complete the sentence.

    Easy

    The gradient of a distance-time graph represents the ____ of the object.

  6. 6.Match each graph shape to the motion it represents.

    Medium
    • Horizontal line on distance-time graph
    • Straight line with positive gradient on speed-time graph
    • Curved line on speed-time graph with increasing gradient
    • Stationary object
    • Constant positive acceleration
    • Increasing acceleration
  7. 7.Arrange the following speeds in order from slowest to fastest: 10 m/s, 5 m/s, 20 m/s, 15 m/s.

    Easy
    • 5 m/s
    • 10 m/s
    • 15 m/s
    • 20 m/s
  8. 8.A train decelerates from 50 m/s to 42 m/s in 30 s. Calculate the deceleration (in m/s²).

    Medium
    • A-1.27
    • B0.73
    • C1.73
    • D-0.27

Unlock all 55 questions & more

無料アカウントを作って、このトピックのすべての問題・スライド・フラッシュカード・復習ノートを見よう。

過去問

このトピックの過去問練習は近日公開。
近日公開