Coursework Assignment 3: Narrative Writing

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レッスンノート

Assignment 3: Overview and Requirements

  • Assignment 3 is a piece of narrative writing for your coursework portfolio.
  • Your piece should be between 500 and 800 words in length.
  • You are only assessed on your writing skills for this assignment.
  • There are 10 marks for content and structure and 15 marks for style and accuracy.
  • To reach the highest levels, you must create a developed, well-defined plot and include features of fiction writing, such as characterisation and setting.
  • Narratives may be written in any relevant form, such as the opening or closing chapter of a longer story, or a short story in itself.
  • Your ideas should be explored and developed imaginatively; a story that entertains is normally a successful one.

Assignment Examples and Choosing Your Story

  • You may be asked to write a story that creates suspense and atmosphere, or something that explores relationships and emotions.
  • Alternatively, you may be asked to write about adventure, achievement, or something that contains unexpected events.
  • Any possibility that addresses specific readers and maintains the reader's interest and engagement is valid.
  • The best short stories are based on a single plot idea, have a maximum of two main characters, and tend to be set in a place familiar to you.

How to Write to Narrate: Planning and Structure

  • Narrative story writing develops an idea to a conclusion; plan an ending with a resolution (decide whether your story will end happily or not).
  • Plan your writing in an order which takes your character (and reader) on a clear journey; the best way is to plan one main event.
  • Ensure your plot is simple enough to be coherent and cohesive.
  • Consider employing structural techniques, such as a flashback, to give background information and provide context; use past-tense verbs for this.
  • Develop your characters by considering essential narrative character archetypes, such as 'villain', 'victim', 'hero', etc., and decide how your characters fit these descriptions.
  • When describing people, focus on relevant details only; you could focus on their body language or movements.
  • If using dialogue, the verbs you use to describe how your characters speak can reveal more about them than what they say, e.g., 'shrieked', 'mumbled', 'whispered'.
  • It is effective to repeat ideas related to colour (e.g., black and grey or green and blue) for emphasis.
  • Narrative writing responses should be structured into five or six paragraphs; plan carefully as you have limited time to create a cohesive plot.
  • Writing a response which has not been planned is likely to have an abrupt ending, or no ending at all, which will not get you high marks.

Using a Five-Part Narrative Structure (Freytag's Pyramid)

  • Step 1: Exposition (setting the scene) – Stick to one main setting and start at the location; do not include a lengthy 'journey' before the main action starts.
  • Hook your reader: give them clues as to what will happen later, but do not give everything away all at once.
  • Decide which narrative perspective and tense you are going to write in; first person 'I' and the past tense are easier to control.
  • Stick to no more than two characters and introduce them; employ the five senses to create an atmosphere, and the scene's mood should reflect your main character's mood.
  • This paragraph could end with an 'inciting incident', which prompts the rising action and moves the story forward.
  • Step 2: Rising action – This paragraph should build tension, drama or interest and directly lead to the turning point (the 'climax').
  • It should also develop your character(s); you could use dialogue, monologue, direct or indirect characterisation to create well-rounded, 3D characters.
  • Step 3: Climax – This is the turning point of your story: the moment everything changes that your character(s) cannot go back from.
  • Your protagonist could face an external problem or an internal dilemma; their choice is made in this paragraph.
  • You should vary your sentence structure, length and language here for dramatic effect.
  • Step 4: Falling action – What happens should be as a direct result of the climax paragraph; it shows the consequences.
  • It should also focus on your characters' thoughts and feelings as a result of the climax, further developing characterisation.
  • Step 5: Resolution or denouement – You can choose to resolve your story, or end on a cliff-hanger; however, a cliff-hanger is not a sudden ending, it is a suspenseful ending.
  • Avoid clichés, such as 'I woke up and it was all a dream'.
  • Your setting and atmosphere could reflect a change from the opening, or refer back to the imagery used in your opening paragraph to create a cyclical structure.
  • Each paragraph does not have to be the same length; better answers vary the lengths of their paragraphs for effect.
  • Develop separate ideas or points in each paragraph, and avoid repeating the same descriptions throughout your response.

Creating an Effective Setting

  • Building an effective setting is key as it contributes to atmosphere and mood.
  • Your setting should reflect your main character's mood; you may know this as pathetic fallacy, e.g., 'the lonely road'.
  • As your setting reflects your character's mood, your setting may change as the story progresses.
  • Contrasting scenes is an effective way to convey ideas and engage your reader; for example, start on a sunny afternoon and end as the sun sets or a storm approaches.
  • The best answers build a clear setting before introducing other information, such as introducing character.
  • Describe setting with sensory language as we experience places with all of our five senses; describe dark, light, colours, sounds, smells and weather.
  • Allow an entire paragraph to describe the scene without confusing readers with other information like who is there.
  • Ensure all descriptive language builds the same mood and avoid mixing ideas (e.g., 'The graveyard was dark, cold and smelled like fragrant flowers' is confusing).
  • Do not give too much away all at once; keep your reader guessing and asking questions such as 'What is going on?', 'Why is this like this?' and 'Who is this?'.
  • Think of establishing a setting a bit like the game 'Taboo', in which you have to describe something without stating explicitly what it is.

Characterisation: Direct and Indirect

  • Consider what your character(s) represent; they may represent an idea, such as hope or strength or abandonment, or you could include a villain to represent injustice or evil.
  • It is best to limit yourself to two characters in the time you have.
  • Well-rounded characters are taken on a journey: a character should undergo some form of development or change.
  • Focus more on indirect characterisation than direct characterisation.
  • Direct characterisation is where the writer describes the character through narration, including physical appearance, personality and motivations; this is 'telling'.
  • Direct characterisation is useful for giving broad details in a sentence or two, but if used too much it will result in superficial characters that a reader cannot relate to or engage with.
  • Indirect characterisation is where the writer hints to the reader what the character is like; an impression is formed through speech, thoughts and feelings, interactions with other characters, and what other characters say or think about them.
  • Indirect characterisation is useful for developing more complex, well-rounded characters that engage the reader; this is 'showing'.

Characterisation Techniques

  • Appearance (direct characterisation) – Your character's appearance may not always be relevant; consider if it is necessary to describe the colour of their hair, for example.
  • Usually appearance is important if your character represents something, for example, a king, a soldier or someone in trouble.
  • Facial expressions or descriptions can convey character effectively, e.g., 'her tear-stained face' or 'he frowned'.
  • If you write in first-person, remember that it is rare that we describe our own appearance; third-person perspective can describe appearance more effectively.
  • Movements and body language (indirect characterisation) – One of the most effective ways to describe a character is through their movements; this is the way we judge people most accurately.
  • Consider how you can describe your characters' emotions or circumstances using movements, e.g., 'His head dropped'.
  • Verbs and adverbs can be used to effectively build characterisation; if including dialogue, think about alternative verbs to 'said', such as 'whispered' or 'bellowed'.
  • Monologue (indirect characterisation) – If you use the first-person perspective, a monologue helps readers engage with the character, creating a personal tone.
  • You can create a character's 'voice' using punctuation, such as short sentences or questions; a short sentence indicates your character may be nervous, for example.
  • Using emotive language will help your reader understand your character better.
  • Dialogue (direct and indirect characterisation) – Dialogue can convey the relationships between your characters and provide insights into what other characters think about each other.
  • It is best to limit dialogue in your story, especially if you are not absolutely certain how to punctuate it correctly.
  • Use speech marks and punctuation accurately; carefully consider how the dialogue conveys an idea.
  • Do not include dialogue which does not progress the characterisation or plot.

Linguistic Devices for Narrative Writing

  • Repetition – Repeating a word, phrase, image or idea; much more effective if you think of repetition as a motif used throughout your piece.
  • Alliteration – Words starting with the same consonant sound do not have to be consecutive; consider the effect you are trying to achieve.
  • Metaphor – Can be as simple as figures of speech, but are especially effective where they are extended and developed.
  • Personification – A great way to create atmosphere at the start of your writing by personifying the setting.
  • Onomatopoeia – The representation of sound on paper should be more sophisticated than comic-book terms such as 'boom'; do not put onomatopoeic words all in capital letters; consider sound as a way of evoking the senses to create atmosphere.
  • Simile – A simple comparison using 'like' or 'as' should be used sparingly, as this creates more impact.
  • Imagery – Engages the reader's senses by using vivid and detailed language to create an image in the reader's mind.
  • Juxtaposition – Places two contrasting ideas, images or concepts side by side to highlight their differences or to create a striking effect.
  • Emotive language – Words or phrases intentionally used to evoke a strong emotional response in the reader.
  • Power verbs – Deliberate, interesting choice of verb to help the reader picture what you are writing; especially useful for characterisation.
  • Pathetic fallacy – The ability to evoke a specific mood or feeling that reflects a character's internal or emotional state.

Top Tips for Assignment 3

  • Ensure that your response is a well organised and thoughtful interpretation of your title.
  • Demonstrate your ability to shape a narrative, including incorporating moments of tension and drama.
  • Use characterisation to create believable protagonists and characters.
  • Avoid cliches or over-used narratives, such as abandoned cabins in the woods.
  • Do not just 'tell' a series of events; consider imaginative ways to tell your story, apart from just a chronological account.
  • Include your characters' thoughts and feelings, not just what happens.
  • Do not over-complicate your language unnecessarily; do not underestimate the power of simple words and sentences to create significant impact.
  • Start at your story's main setting, not in the journey or build up.
  • Ensure that all of the words you choose contribute to the overall atmosphere and effect you want to create.
  • Vary your sentence and paragraph lengths to keep the style and tone dynamic.
  • Do not over-use dialogue; only use dialogue if it drives forward the plot and you are able to punctuate it correctly.
  • Consider the 'message' of your story and how your characters represent this.
  • Consider the narrative perspective which will work most effectively for your story.

Planning Example: 'Write a story which involves an injustice'

  • Step 1: Exposition/setting – A house that nobody has lived in for a long time; atmosphere is silent and uncared for.
  • Step 2: Rising action – Background information: grandparents' house; light, laughter and joy; narrator and sister playing in a treehouse.
  • Step 3: Climax – Accident involving the narrator's sister; narrator gets the blame.
  • Step 4: Falling action – Aftermath: leave the house and return to the city; family crumbles.
  • Step 5: Resolution – Present day: narrator returns to the house.

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練習問題

無料プレビュー — 57問中8問。すべて見るには登録を。
  1. 1.How many marks are available for content and structure in Assignment 3?

    Easy
    • A10
    • B15
    • C25
    • D30
  2. 2.How many marks are available for style and accuracy in Assignment 3?

    Easy
    • A10
    • B15
    • C25
    • D40
  3. 3.Which word class does the word 'whispered' belong to in the sentence 'The weary old tree whispered ancient wisdom to the breeze'?

    Easy
    • ANoun
    • BAdjective
    • CVerb
    • DAdverb
  4. 4.Which sentence correctly punctuates the dialogue?

    Medium
    • A"Don't go in there" she whispered.
    • B"Don't go in there," she whispered.
    • C"Don't go in there", she whispered.
    • D"Don't go in there." she whispered.
  5. 5.Which sentence uses the correct past-tense form of the verb?

    Medium
    • AI seen the shadow move across the wall.
    • BI have saw the shadow move across the wall.
    • CI saw the shadow move across the wall.
    • DI have seen the shadow move across the wall yesterday.
  6. 6.Which sentence uses the correct possessive apostrophe?

    Medium
    • AThe characters thoughts and feelings were clear.
    • BThe character's thoughts and feelings were clear.
    • CThe characters' thoughts and feelings were clear.
    • DThe characterss' thoughts and feelings were clear.
  7. 7.'Her smile was as radiant as the early morning sun on a summer's day.' Which technique is used in this sentence?

    Medium
    • AMetaphor
    • BPersonification
    • CSimile
    • DOnomatopoeia
  8. 8.'The crackling fire whispered its secrets along with the gentle pop and sizzle of the logs.' Which technique is used in the words 'crackling', 'pop' and 'sizzle'?

    Medium
    • AAlliteration
    • BOnomatopoeia
    • CJuxtaposition
    • DPathetic fallacy

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