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Motion

खेलकर सीखें

इन सवालों के जवाब देकर एनर्जी कमाएं, फिर मछली पकड़ें और घूमें। कोई अकाउंट नहीं चाहिए।

टीचर्स के लिए: Motion (Co-ordinated Sciences (Double Award) [CIE], Physics) के लिए इस्तेमाल के लिए तैयार लेसन स्लाइड्स, रिवीज़न नोट्स, डायग्राम — इन्हें अपने लेसन में इस्तेमाल करें, या टॉपिक को एक इंटरैक्टिव क्लास एक्टिविटी की तरह चलाएं जिसे आपके स्टूडेंट्स लाइव गेम की तरह खेलें।

लेसन नोट्स

Speed & Velocity

  • Speed = distance travelled per unit time; a scalar quantity (magnitude only).
  • Equation: v = \frac{s}{t} where v in m/s, s in m, t in s.
  • Average speed = total distance / total time; used when speed varies.
  • Velocity = speed in a given direction; a vector quantity.
  • Velocity uses displacement (vector) instead of distance.
  • Positive/negative signs indicate direction (e.g., +20 m/s east, −20 m/s west).

A hiker and a bee

A hiker and a bee

Acceleration

  • Acceleration = rate of change of velocity; unit m/s².
  • Equation: a = \frac{\Delta v}{\Delta t} where \Delta v = v - u.
  • Positive acceleration = speeding up; negative acceleration = deceleration (slowing down).
  • Average acceleration useful when acceleration changes.

Positive and negative acceleration

Positive and negative acceleration

Distance-Time Graphs

  • Gradient of a distance–time graph = speed.
  • Straight line = constant speed; horizontal line = stationary.
  • Steeper gradient = faster speed; curved line = changing speed (acceleration/deceleration).
  • To calculate speed: draw a large gradient triangle, find \frac{\Delta y}{\Delta x}.

Gradient of a distance-time graph

Gradient of a distance-time graph

Speed-Time Graphs

  • Gradient of a speed–time graph = acceleration.
  • Straight line = constant acceleration; horizontal line = constant speed (zero acceleration).
  • Positive gradient = acceleration; negative gradient = deceleration.
  • Area under a speed–time graph = distance travelled.
  • Calculate area by splitting into triangles and rectangles: A = \frac{1}{2}bh (triangle) or A = bh (rectangle).

Area under a speed-time graph

Area under a speed-time graph

Calculating Acceleration from Speed-Time Graphs

  • For constant acceleration: gradient = \frac{\Delta v}{\Delta t}.
  • For changing acceleration: draw a tangent at the point; gradient of tangent = instantaneous acceleration.
  • Use a large gradient triangle for accuracy.

Tangent to a speed-time graph curve

Tangent to a speed-time graph curve

Freefall

  • In absence of air resistance, all objects fall with same acceleration of freefall g = 9.8\,\text{m/s}2.
  • Velocity increases by 9.8 m/s each second.
  • Weight W = mg where g is also gravitational field strength (N/kg).

Freefall demonstration

Freefall demonstration

स्लाइड्स

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प्रैक्टिस सवाल

फ्री प्रीव्यू — 55 में से 8 सवाल। सभी देखने के लिए साइन अप करें।
  1. 1.Which of the following is a scalar quantity?

    Easy
    • Avelocity
    • Bdisplacement
    • Cspeed
    • Dacceleration
  2. 2.Define speed.

    Easy
  3. 3.A car travels 150 m in 10 s at constant speed. Calculate the speed.

    Easy
    • A17
    • B15
    • C16
    • D14
  4. 4.Velocity is a vector quantity.

    Easy

    True or false?

  5. 5.Complete the sentence.

    Easy

    The gradient of a distance-time graph represents the ____ of the object.

  6. 6.Match each graph shape to the motion it represents.

    Medium
    • Horizontal line on distance-time graph
    • Straight line with positive gradient on speed-time graph
    • Curved line on speed-time graph with increasing gradient
    • Stationary object
    • Constant positive acceleration
    • Increasing acceleration
  7. 7.Arrange the following speeds in order from slowest to fastest: 10 m/s, 5 m/s, 20 m/s, 15 m/s.

    Easy
    • 5 m/s
    • 10 m/s
    • 15 m/s
    • 20 m/s
  8. 8.A train decelerates from 50 m/s to 42 m/s in 30 s. Calculate the deceleration (in m/s²).

    Medium
    • A-1.27
    • B0.73
    • C1.73
    • D-0.27

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